I’ve read through the footsies handbook on quite a few times now and it’s definitely improved my game as well as helping. Posts about Footsies Handbook written by muttonhead. Street Fighter Footsies Handbook — Introduction/Foreword The ebook you’re reading now is the result of a lot of effort by Maj of to compile.
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HK, then walking backward for half an eternity before nailing him with c.
You’re essentially gambling with the momentum of the match every time you try it. Get in there and cause some damage!
Street Fighter Footsies Handbook, Supplement A — No discussion of footsies is complete without a tactical overview on projectiles.
Rushdown, footsies, turtling, runaway, and all other major categories of tactical gameplans employed by fighting game players involve some aspect of zoning. Obviously this presents an opportunity to capitalize on a massive advantage, if you know what to do.
For most characters, the preferred ploy would be chaining c. You must be logged in to post a comment. Tactics are more reliable than gimmicks, so build your gameplan around tactics. Get in there and cause some damage! If your opponent somehow reaches point blank range while carrying momentum, Hxndbook in trouble.
Footsies Handbook | Being a Scrub
If you try to throw, they can reversal or land a combo. If your opponent has full meter and you can tell they’re eagerly fishing footaies land it, stay far away for a while then walk into their c.
December 7th, at Once you’ve established a pattern of poking consistently at a certain range, use your opponent’s hesitation to walk up and throw them. For every matchup, you need several reliable ways to fool opponents into wasting meter without putting yourself at risk. Whiff handdbook crouching light attack as bait, then cancel its recovery into an evasive standing light attack. Any low poke meant to punish the low short will pass harmlessly under a standing jab.
If you’re hesitant and uncertain, then your wins will come from luck and your losses will be inexorably fitting. August 16th, at HP from any spot inside its range. Remember, you aren’t trying to win the match with hopkicks alone.
Once you catch them slipping into that spot and behaving dangerously, that’s when you should start looking for your chance to cross them up — without making your intentions obvious! Do it to take away their momentum.
Both styles are geared toward staying out of mid-range, where skillful footsies are most effective. Simply let it whiff then strike their extended limb or throw them right back into the corner. There aren’t many perfect examples out there, but three characters immediately come to mind: No matter how clever and unpredictable you think you are, someone out there will succeed in identifying and exploiting your habits. The simplest concrete example of footsies is walking into your opponent’s attack range to bait them into poking at you, walking back out of range to let their attack whiff, then punishing their recovery animation with a sweep.
Footsies is figuring out what your opponent wants to do and punishing them for being predictable.
Street Fighter Footsies Handbook
Pick up as many as you can from various sources such as forum discussions, match videos, clever opponents, etc. If you get swept, that means you were outsmarted. If it breaks your opponent’s rhythm and makes them question themselves even for a split second, it could buy you the opening you need. The real predicament is knowing how and when to jump. Some game engines don’t allow kicks to be chained to punches, in which case c.
Here are a few more pieces. When the tide of battle has turned against you and nothing seems to be going your way, try repeatedly stomping the ground at mid-range. LK’s outstretched vulnerable area will be replaced by the relatively safe s. All of these plays are universally applicable to any fighting game. For instance if your character has a poke which dominates a certain matchup, skilled players will try to make it whiff as they advance to close the gap.
Avoid falling into the trap of abusing your best move at every opportunity. You’ll only end up with more holes. Fireballs can apply pressure, beat out mistimed normal attacks, repel aggressive opponents, and punish mistakes. As you can see, there are countless ways to go about setting up crossups, depending on the character matchup and your opponent’s tendencies.
However, keep in mind that hndbook players often take a step forward before counterpoking, so you might want to give them a little extra room.